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Contract Work

polycounter lvl 11
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joe gracey polycounter lvl 11
I was wondering if anyone has any advice on doing contract work. I'm probably going to be doing some work for Sakson and Taylor, and I want to make sure I do everything correct as far as pay, hours and stuff like that.

Also, has anyone ever worked for this company before? It would be cool to get some feedback about this company.

Thanks!

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  • Armanguy
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    Armanguy polycounter lvl 17
    i think they have contacted half the people on this site, i got an email too so did another polycounter snake. don't get your hopes up I didn't even give them my hourly rate yet as i want to complete there art test first.
  • joe gracey
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    joe gracey polycounter lvl 11
    Oh man I think I jumped the gun because I've already given them my rate and I havn't even gotten the art test yet... haha! I guess I just learned my first lesson. smile.gif
  • AstroZombie
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    AstroZombie polycounter lvl 18
    Hey Joe, I just wanted to offer a couple of pieces of advice regarding your resume':

    1) Lose the Blockbuster stuff. Industry people don't really care about your work history prior to any games industry experience.

    2) Buy an Unreal Engine 3 game that comes with the editor and learn the new engine. No one uses Unreal 2 anymore, and I believe that you can get Roboblitz via Steam for $9.95. There really is no excuse for not being at least somewhat up to speed with the latest iteration of what is probably the most licensed game engine in the industry.

    I have no idea who Sakson and Taylor is/are but I can tell you that I got my start working in outsourcing and it can be a great place to get some portfolio and resume building material. Best of luck!
  • joe gracey
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    joe gracey polycounter lvl 11
    Hey thanks AstroZombie for the advice, I really appreciate it! I just looked at the credits for Forza 2 and Sakson and Taylor are all over it. I've never heard of them either until they contacted me. I'm really excited to do their art test though, I just finished one up for EA and it was a blast.
  • Jeff Parrott
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    Jeff Parrott polycounter lvl 19
    I had a friend work for them through a really big publisher. He got to work on one of the biggest titles of last year and seemed to really like it. I believe he got benefits because it was through them and not through the publisher directly.
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