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DWIII-3D-Jackablade-Palkhi the Colossal

polycounter lvl 18
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Steve Schulze polycounter lvl 18
Its about time I got started I suppose.

This is barely worth posting, but I was uploading it anyway, so why the hell not.
sedanchaircrappyiy0.jpg
Woo. Go go 5 minute end of work day scrawl session.

The idea I have in my head at this stage is that the character on the sedan chair is some ancient decrepit wizardy guy and barer of whatever the artifact happens to be.
And thats about it so far. Less crappy drawings and possibly less vague descriptions soon.

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  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    New concept.
    shamanga4.jpg
    Working on personality, basic physique for my shaman guy and an early possibility for the artifact. I think he's working pretty well so far. I like the idea of the hookah though it'll need to be much more interesting than that basic design and I don't really know how I'll illustrate the enchanted smoke without the aid of a particle system or indeed what it'll do thats so enchanted. Litter will obviouslt also be far more elaborate than that once I get to designing it.

    Lucky we've got plenty of time for this thing. Theres loads to draw and I'm terribly, terribly slow. Plenty more to come. Any suggestions on any aspect would be gratefully recieved.
  • neosorcerer
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    neosorcerer polycounter lvl 17
    you could combine the hookah and the litter into some kind of floating hookah-litter-thing that the old man rides?
  • gavku
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    gavku polycounter lvl 18
    Neat idea. I think it could be cool if the litter was an amalgam of ornately engraved furniture and disfigured/tortured flesh. ie: the bearers and litter have become one through the corrupting influence of his artifact.
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    I dunno. I was kind of leaning more towards a somewhat comical entry to differentiate my entry from all the dark and grotesque (and better quality) entries. I'll give it a try though.
  • Dmoz
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    Dmoz polycounter lvl 17
    I like the idea of him being old and decrepit, maybe he should be less active, have him really tired and slouched over.
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Coalescing ideas a bit more. Couldn't seem to get anything looking right tonight. Scale, perspective and proportion are all completley whack, but at least the concept is sort of coming together.
    palkhiof0.jpg
    I'm planning on having a strong contrast between the big, bulky carriers and frail, fragile wizard who holds the real power. I think I'll keep the carriers fairly simple, design-wise, so that the old man remains the focal point.
    As for the artifact, I'm mooting over making it the blanket. It could be a magical cloth that grants the bearer immortality though he still continues to age and wither as time passes.

    Anyway. Next step will be finding a specific look for each of the components.
  • Snowfly
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    Snowfly polycounter lvl 18
    I lol'd at the blanket idea. :-) Can't wait to see how this turns out, it's a very fresh idea, and imo a tough one to balance. Try doing a quick sketch in the square canvas just to get a feel for how to shape the guy and compose the shot for your winning pose.
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    And now the crazy old man singers!
    682.jpg
    Sorry, the temptation was too strong.

    I've been hunting for a good art style and I'm thinking taking inspiration from traditional Indian Hindu art could work pretty well as it's a style that isn't oft used in games and I don't think has appeared anywhere else in the comp.

    More refinement for this guy along with decoration. I might even give him some pants.
  • Sage
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    Sage polycounter lvl 19
    Why don't you make the old man be a midget and the slaves taking him around be orcs, cave trolls. Maybe you can find something in Hindu folklore that you can use.

    Alex
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    A new, more focused design taking the things I liked about the original (contrasting characters, crazy old man, humour) and ditching the rest. Less original but with more potential. The removal of a character and an elaborate litter will also make things rather easier too.

    Not entirely sure where I want to go from here. Working out some armour for the fat man, I guess.
    ridingthefatmanjh7.jpg
    Smithers, this is like the fat man I used to ride to work!
  • gavku
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    gavku polycounter lvl 18
    good to see you going through a variety of ideas.....here's some inspiration for you...
    masterblastertv1.jpg
  • Sage
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    Sage polycounter lvl 19
    why don't you make the fat guy be like a hippo, rhino, bear, ox like creature in leather and armor.

    Alex
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Nice image, Gav. What the hell is that from?

    c34.jpg
    Evolving the concept further for more contrast between the characters.
    The battle standard will be the artifact, probably with a holy, infantry buffing typed power.
    If its not entirely apparent, the 'reins' are made up of Palkhi's beard tied to a rod. Also, that's a duelling pistol in her left hand.
    Still not entirely sure what I want to do with Palkhi. He needs something so he's not just a fat guy in sumo underpants. I don't really want to cram him into a suit of chunky armour though. Maybe some leathers would work. I toyed with the idea of giving him a beefeater uniform and sketched him a hat and ruff, but it didn't really fit. I dunno. Suggestions?

    I've been toying with a storyline too:
    When the call to arms for the third war arrived at the dukedom of Habistein it was expected, as tradition demanded, that the aging duke would carry the army's battle standard at the head of the legion. The day came for the Portal to be opened. The duke stood in place in front of his men, but as the first light played across the dimensional gate, he lost his nerve, dropped the standard in the dirt and fled to the sound of boos and jeers from the soldiers and civilians alike. At the sound of the crowds anger and impending risk of disrepute to the royal family, the duchess seized the standard from the ground, grabbed her favourite servant, Mr Palkhi from the crowd and with a wave of the flag disappeared through the portal followed by a thousand cheering soldiers.
  • rooster
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    rooster mod
    you should recognise Master Blaster from Mad Max (tina turner one)!

    concept looks pretty disturbing but I like it smile.gif how about some gimp gear
  • Asmuel
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    Asmuel polycounter lvl 17
    Hahaha, I was gonna recommend master blaster as well, totally freaked me out when I scrolled down and saw it!
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    I'd like to go for a humourous piece rather than a disturbing one. While the whole concept is a little off colour I don't think the BDSM gear is really where I want to go. Maybe I need to make the characters more stylised.
  • gauss
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    gauss polycounter lvl 18
    i think you're on the right track. BDSM stuff is the obvious direction, and like i tell people, you want to zig when people expect the zag. you've already got your own fairly ingenious solution for a bridle... i think further stylization would be a good idea, yes. something to make the giant horse-man make more sense; right now he doesn't look believable as a mount for more than a few minutes at a time, tops. sure, he ought to look uncomfortable, but he should also look more adapted to the role. is he taken from a slave-race that's been ponymen for centuries, or is he like an unfortunate thrall, enchanted to do her bidding?
    you've managed a strong development so far, just stay confident with where you're going. all you need to do is develop the story/motivation kind of stuff a bit more to give you a couple more visual "hooks" and you're golden.
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Looks like Montecristo from 3D Total is going for something pretty similar and has a rather more coalescent design.
    http://forums.3dtotal.com/showthread.php?t=56637
    Might be time to push off in a different direction.
  • gavku
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    gavku polycounter lvl 18
    Tsk..tsk...you should be deported for not knowing that was from Mad Max 3.
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Knocked out a couple of silly sketches tonight to see if they'd take me anywhere interesting. Answer: Not really. At least they were fun.

    A fear causing air artifact
    inflatabledragonph7.jpg
    And...
    pantomimerobotqs6.jpg
    The Pantomime Robot. Boo!
  • Dmoz
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    Dmoz polycounter lvl 17
    The Pantomime Robot is spectacular, I love it!

    Reminds me of the Flight of the Conchords-Robot Song
    http://www.youtube.com/watch?v=jmHTXiNNO48&NR=1
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Alright, back on track design-wise. Probably.
    gianton8.jpg
    His outfit isn't finished. I'm quite happy with the ship hull shoulder armour, the blimp and crane cable loincloth (It won't have Good Year on it in the final version, it was just an easy way to illustrate) and the string of people hanging around his neck. The rest I'm not so sure about. The train chain whip works quite well, but there might be better options.

    The black spotty thing on the right is a building, in case my very abstract representation isn't entirely apparent.
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