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Riad Raid WIP

polycounter lvl 17
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SHEPEIRO polycounter lvl 17
hey my first post in ages and ages,
sommit ive been working on for a while, even though im in crunch at mo, i had a day with no girlfreind, and therefore no distractions to work on it, so i thought id post where id got to.

last autumn i went for a little wander down through Granada (southern spain) over the sea and down through Morroco (by train) to Marrakesh, I really enjoyed the architecture there and wanted to do something with all the photos i took( you cant take an env. artist on holiday without a few, "hang on im just waiting for some cloud so i can take a photo of that brick wall").

i decided on making a small map based around a Morrocan Riad (a small hotel like establishment based around courtyard) although the design was also strongly inspired by the Alhambra (massive Moorish palace\fort in Granada) in particular the longer central courtyard that I have nearly completed, as traditional Riads are generally based around a square courtyard.

any way enough gab heres some piccys

1.jpg

this shows the courtyard that ive nearly =D finished ( not all normal or spec maps are made, needs some dirt layers in the main plaster material, oh and the other side. dup and rotate)

wires.jpg

heres the level as a whole, it has one main route through the main courtyard, and two sub-routes, 1 down the side of the courtyard, and 2 crossing under it (clostrophobic back route), the top level leads to two sniper towers facing each other and covering the other teams route (NOT SHOWN IN THIS dAMN IT).

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