alright! big update..im pretty much done with my lo poly mesh...inc the lance and wings, im sittin pretty at 7500 polys. here are a couple screens i threw together. i plan on re sculpting the chest to be more lion like but other than that...on to UVing!
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So far, 10 seems to be popping out to me the most, but keep pushing those thumbnails some more.
Good luck, dude.
-caseyjones
fly_soup: thanks for the suggestion. i agree that he looks a tad off balance. i am actually working on a newer version of him so hopefully this will correct the issue.
I actually like the look of the character as some kind of hybrid, but not as a man in armor the way it is.
Anyhoo. Good to see you're cutting back on the number of animal elements. As Kicker said it could over load it, and be confusing. Tho don't rule it out, Blackhearts' chimera comment got me thinking, the snake element could be incorporated into a tail to act as ballast in flight.
The size of the wings looks spot on. Get some dynamic motion in there and you could be really onto something. Looking forward to seing some action shots.
"Character name here" has been battling for years in various wars on his planet. he has lost an eye and has countless battlescars. In his most recent mission, he is sent to one of the opposing planets with a small battalion to gather information for an upcoming battle. unfortunately, his battalion is ambushed and wiped out. he miraculously survives and finds himself wandering an unknown land for days with no food or water. on the verge of death, he slips down a deep crevice that lands him in the middle of an ancient ruin. figuring his only chance to live is to find water, he uses his last remaining breath to search the first room he comes upon. within that room, there is but one chest. Lo and behold, the chest contains the armor of the most legendary knight of that planet...never before worn by anyone since it's use by its one and only original owner. Of course, "Character name here" has no idea and collapses from his failure to find water. He is awakened as the magical armor levitates him and begins to attach to his body and rejuvenate him in the process. Lo and behold, the dormant armor has the ability to summon the strenghts of the eagle and the lion to be utilized by its owner. So begins the new chapter of "Character name here"'s adventure as he battles against his enemies and the machines in a fight for survival!
ok, didnt want cheesy but looks like its going to be. hopefully his name wont be...
I think that there might be alot of logistical problems that may come about when trying to model the back and shoulder areas of your concept. I've spent alot of time trying to model an angel with a semi realistic bone structure with not alot of luck. I think that you might want to try experimenting with the idea of making the wings be more metaphysical possibly something that is projected from the armor rather than always there. this way he could battle without them getting in the way. also then you don't run into the problem of having a gigantically disproportionate upper body. as for the legs, kick those knees out in front of him. as if he were in more of a squatting position which will help to balance him out. I realize that the armor gives him all his power but i think that if someone were to just look at this piece without knowing the back story they wouldnt be able to wrap there head around the idea of legs supporting that king of weight as well as abs being able to pull him up into that position. i hope this helps a bit.
so, here is what i am currently working on. i tweaked the armor shapes because i felt they looked too "geometric" and mechanical. i think the flared and rounder look makes it look more like old world armor. its late so i'll continue tomorrow! i laid down some flat colors to get an idea of what i may want to use. suggestions welcome!
Im digging the concept here but I also have a few suggestions. It seems like the lion aspect is getting lost so maybe you can add a few more details like a mane to fill out around the helmet and a tail that will help him balance? Some fur here and there poking between the plates of armor might be something you can touch on. I might also take the armor off the individual eagle talons and the claws on the lion so you can add more variations in color and texture. One last thing, I think real eagle wings would be a great addition and would really solidify the addition of animal abilities to your character. Hope you post more soon!
www.viacaedo.com
also, I'd maybe not show any skin on his thighs. He looks like he's wearing sussys.(big chunky, buckled sussys, but sussys none the less)
here is my latest update...added the "magic" wings.
I have some sugestions:
Metal elements (armor) are little monotonous. Put some details on it, some kind of ornaments, any bumps, or a little different color details or something thats don't saying "im so gray!". Thats looking as "copy-paste" elements. You can do some variety..
Keep on with this!
i like the treatment on the feathers
hope its helpful
Levus: I actually plan on adding ornate details when i do the zbrushing. I just didnt want to add all that in for the concept since we're sorta short on time...but i'm right with ya on that one!
Sectaurs: I agree that the base part connecting to him are too thing. i was trying to exaggerate so maybe i went a little overboard...i may add more feathers where they connect to him.
massius: i agree they are not exactly the same. maybe u have the same concern as sectaurs? if so, i plan on thickening the point at which they meet the guy. on the other hand, i am trying to exaggerate so i dont really want them to look EXACTLY like real eagle wings. maybe u can be more specific about what bothers you? thanks!
all in all i like where you are heading with this, and hope that my crits have been constructive and helpful for you