I finally bought mudbox...it was either that or another TV for the house.
Anyways, this is my first sculpted head and I realize a few things wrong but I would like for you guys to give me some 'real' advice if you have a moment to spare.
The image is of 2 screens I grabbed before mudbox crashed. I was prepared to do a few more things prior to crash but I chose to stop. Besides, lack of experience is keeping me from banging this out.
Things I notice already:
Lips need stencil
Neck is too skinny
Eyebrows need stencil
(ignore ears plz)heh
...I think the hair is a bit "meh"...any advice on that ?
I like the head, but it is not making me say "wow". I know practice will help a little, but I think advice with some opinions will help more.
Thanks
eb
P.S. Almost forgot, this is for a low to high bake
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Also, even though you said to ignore the ears, remember not to underestimate their importance.
If you didnt I apologize
edit...where in NY u from? from queens myself =D
First thing that struck me when looking at the head was how wide the jaw is. It's very rare that a jaw would be wider then the cranium.
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PolyHertz, meet Luke Wilson
PolyHertz: agreed and understood
Nacire: upon re-thinking the face, the eyes do need some serious rework. (small-beety eyes)
Jaco: No, but I have used that app in the past. ...and no worries.
Chip: I will note what you have said and put it to use as well. (the eyebrows are from photosource of myself but I do see I need to do some uv fixing in that area.)
TheCollect: heh, thanks for that, I think. :P ...and Syracuse.
Zephire62: My guy's jaw is a bit extreme...Luke's jaw is close to 'spot on' for the look I am shooting towards.
BeatKitano: Is that a 'hard crit' ? ..or just an atagonistic insult ? ..either way...odd and unarticulate.
I plan to do research into facial/body muscles. Obviously, this is key. Any suggested links are appreciated.
Thanks again and keep the crits coming plz.
- eb
I plan to do research into facial/body muscles. Obviously, this is key. Any suggested links are appreciated.
[/ QUOTE ]This one rocks for facial info:
ARTNATOMY
Even if you are the worlds best detailer and texturer, without that solid base something will always look "off". After doing more sketches re-do that head and you should be making progress.
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First thing that struck me when looking at the head was how wide the jaw is. It's very rare that a jaw would be wider then the cranium.
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PolyHertz, meet Luke Wilson
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http://www.youtube.com/watch?v=Z33gpRWWXPA&feature=related
http://www.youtube.com/watch?v=WU9fnMUOFKI&feature=related
basicaly type "male head" in google !!WARNING HAVE SAFE SEARCH TURNED ON!!
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LOL. but yea the proportions are off significantly in the jaw, right now he looks kind of like a chipmunk. I think my advice would be to scrap it and start over. And I dont mean that in a bad way really, its just I always do it better and faster the more times I try it. Try to stick as close as you can to reference.
although on second look it seems like maybe if the neck was bigger it would look better. either way I stand by what I said first. Unless of course you are on some kind of a tight deadline.