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Newish to modeling, need tips

Wej
Wej
I have been doing a little modeling the past while, but I havn't gotten serious about it till recently.

My friend and I are making a mod to Half Life 2, and I want to learn to do a great job on modeling. I know 3ds max, and would prefer it, yet I don't have money, so I use Maya 8.5 PLE.

I have made a head for my model, but the thing is, he has A LOT of polygons, i know you try to use as little as possible for optimization. I probably went a little overboard... I know textures have a lot to do with detail, but I suck at textures...

I need to learn textures, and how to make them very well, I have looked on the internet everywhere, found a bunch of stuff, but a lot of it is crap. Any suggested sites that are really great with the tutorials on texturing?

And also, does anyone here know the max or average polycount for a HL2 model?

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