Many of you may be unfamiliar with the online flash-based fantasy game "Adventure Quest". If you are unfamiliar, go here:
http://www.battleon.com
If you are familiar, then you've likely encountered dozens of varieties of the infamous Frogzards - part frog, part lizard, all freaky.
Again, if you've never played, this is a Frogzard:
http://forums2.battleon.com/f/tm.asp?m=737014
Anyway, as a bit of practice, I decided to whip up a mesh of these delightfully variable and simply designed critters. The end result is below:
Base low-poly mesh:
With wires and with Normal map:
And with Normal map but no wires:
I still have yet to do any of the other texture work, but I've only been working on this for about four and a half hours.
Also, there's something like forty or so different variants of the 'zard, so I took a little artistic liscense on the overall build, and replaced the green fur with knobbly scales.
Edit: Oops, almost forgot - 4400 tris.
Replies
End of work for tonight... a rough texture on the base skin.