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Threewave is Hiring - Lead Game Designer

Ashley Perfonic
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Ashley Perfonic polycounter lvl 18
Lead Game Designer

Threewave will be at the San Francisco GDC from Feb. 19 - Feb. 22!!

Threewave Software is looking for a seeking sharp, ambitious, visionary Lead Game Designer to join our team. The ideal candidate will have at least 4-6+ years experience in game design. The Lead Game Designer is responsible for creating and maintaining the gameplay vision in support of the overall product vision.


Core Responsibilities:
• Work with Producer and other Leads to drive the team’s understanding of the project’s vision.
• Responsible for overseeing, mentoring and managing all design staff, scheduling in conjunction with the Producer to meet the demands of milestones.
• Development of working and final design documentation, including but not limited to mechanics, systems, freeplay and mission summaries.
• Supervise a team of designers through design and implementation.
• Contribute, by bringing new ideas to the table in regards to every facet of the game; mechanics, story, missions, and more.
• Coordinate with Leads to ensure that design documentation and implementation are realistic and remain on schedule; participate in regular, hands-on interaction with Producer and Software Engineers to ensure that the concepts and content of assigned games meet design requirements.
• Lead an assigned design team in the development of product lines and product line concepts.
• Ensure that prototypes are developed.
• Lead assigned design team to define the creative vision, technical specifications, fun factor and product content for assigned products.
• Establish, maintain and enhance relationships with inside and outside creative resources.
• Set goals and objectives for team members and act as a visionary, mentor and coach.
• The ability to provide scripting support for game missions, freeplay or modules (including revisions and bug fixing) if necessary.
Education & Experience:
• Various levels of education will be considered coupled with a minimum of 3-5 years design experience in the video game industry.
• A degree is preferred for all international candidates.

Required:
• Development of design documentation for mechanics, systems, and freeplay and mission summaries
• Supervise a small team of designers through design and implementation ensuring correct implementation of virtually every aspect of the player’s gameplay experience.
• Bring new ideas to the table in regards to every facet of the game; mechanics, story, missions, and more.
• Coordination with other Leads to ensure that design documentation and implementation remain on schedule.
• Scripting for game missions, freeplay, or modules (including revisions and bug fixing).
• Excellent interpersonal, writing and communication skills.
• Proven leadership and mentorship abilities; able to focus and work without micro-managing design team.
• Experience with at least one of the following: Unreal 3 Engine, Source Engine, Radiant
• Ability to design within existing game design and fiction to create new systems, missions, and freeplay.
• Passion for and broad knowledge of various genres & games on different platforms, with an ability to critically analyze them.
• Exhibit good comprehension of gameplay values and spatial reasoning.
• Absorption and continuous learning of all fields related to level design, staying in tune with trends and products emerging in the gaming marketplace.
• Teamwork - ability to work in and lead teams of individuals from a variety of functional areas.
• Mentorship - share knowledge of company/project technology to create a framework where others can contribute ideas and processes.
Preferences:
• Next generation console game development experience – Xbox 360, PS3
• Cross platform development experience
• Experience working on a multiplayer shooter
• Personal/hobby game projects
• One or more shipped titles as a Lead Designer considered an asset
• Understanding of basic programming or scripting languages (LUA, Perl, JavaScript, etc) a plus
• Preferred candidates will have produced finished and playable levels with id or Valve technology.
• Experience using Perforce
Duties:
• As a lead member of a team, you must be able to both give and receive feedback. Ensure work is executed at the highest quality possible across the team.
SUBMISSION INSTRUCTIONS:

If you meet the noted requirements and want to be part of a successful team offering a bright future then we want to hear from you!

Documentation:

• Cover letter stating your availability.
• Current resume stating the list of credits, titles and platforms.

Please apply to the attention of Kathy Gibson, Director of Human Resources, via

jobs@threewavesoftware.com

Please reference the position you are applying for in the subject line of your e-mail. Special thanks to all applicants for their interest.

www.threewavesoftware.com
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