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LPC #05 - Mique - Dante

polycounter lvl 11
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Mique polycounter lvl 11
just reserving my spot,
going for Dante in Devil May Cry 4

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  • Mique
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    Mique polycounter lvl 11
    okey, here is some sweet ref images of dante,

    ConceptFrontBack.jpg

    and heres how my model looks atm:

    wip1.jpg

    it's currently 486 tris right now, so there is still some room for adjustments before I start to texture it.

    any C&C are welcome!
  • sama.van
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    sama.van polycounter lvl 17
    In another thread I recommend that : target_TheEngineer_A00.jpg

    Just drop the little Uvs square in one pixel, it gonna fine.. I think.. And you'll win 10 poly smile.gif

    For the pelvis, You could put it a little more up (sorry for english synthax)/ But this is maybe the angle of view...
  • Mique
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    Mique polycounter lvl 11
    thanks for the comments,

    your right about the pelvis, it really needs to be a bit higher up

    will also fix the optimizations on the arm, will save some extra polys,
    think i'll add some extra polys to define the face a bit more.
  • Mique
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    Mique polycounter lvl 11
    made some progress, but there still some more work to do on the texture, also havn't started with his weapons yet.

    wip2.jpg
  • Mique
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    Mique polycounter lvl 11
    and here's the final results

    wireframe:
    Construction.jpg

    beauty:
    Beauty.jpg

    think he turned out okey. i've never done anything that extremly lowpoly before but it was fun and I learned a lot

    I've alredy submitted him for the contest, but any c&c are welcome! grin.gif
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