ah cool ref hawken that should really help, i only have the game screens and they are a bit dark. this is my first attempt at a really low poly char. any c&c before i unwrap might be helpful. thanx . i have used 150 tris on my weapons but still have about 50 tris left on turok himself.
hands with 4 fingers!
- The shoulders look too bulky
- The legs need to be more close to each other and the middle loop should be higher to make the lower legs higher.
mtg_kirin : thanx for your comment i have changed the bow a little.
davidson3D: i put a 4th finger on my character, and took him on a small diet.
quick update -
i have a question, since we are not able to render out work, how do i make an alpha map work in viewport for max 8. my current texture is a targa with alpha?
Replies
also ur bow will need the pullies at top and bottom can conquer that with a plain and alpha
- The shoulders look too bulky
- The legs need to be more close to each other and the middle loop should be higher to make the lower legs higher.
davidson3D: i put a 4th finger on my character, and took him on a small diet.
quick update -
quick update -