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How to Render Low-Poly (Without tris shadows)?

guilleiv
polycounter lvl 17
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guilleiv polycounter lvl 17
I want to render like this: raymanrrender34ba.jpg

Not like this: bendersr4.jpg

In Rayman render, you almost can't see the model, only it's texture (and texture shadow). In Maya, I press "7" and it looks like I want, in pre-visualization. But when i render, it gets shadowed again...

Can anyone help me?

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