Hey guys,i saw how well Marin did Virgil,so here's my take on Altair I hope you guys enjoy him as well.I did get lower with the specs though,676 tris ,1 256x256 diffuse and 1 256x256 alpha.This is all 1 day of work,so im finishing him tomorrow. Tnx for watching.btw he should actually be half the size since its to be viewed on psp but i'll show him smaller in the next update.
Replies
Love the model, no crits.
There's something funny about his lips.. can we see a closer shot? Also, I think you should make the top-front corner of the hood pointier. I know the original design was supposed to suggest the silhouette of an eagle, and the hood tip is his beak. Just something to think about...
I have a hard time sitting down to draw for more than an hour anymore, and it's sort of self defeating when I do.
Nice model btw
The bottom of his coat though, couldn't that theoretically do without the alpha? It looks like a pretty straight edge anyway, so it might look just as good if the model was just cut along those lines. Though it might up the count by a few triangles, it would probably save on potential blending and sorting issues. Just a thought.
Agree that the lips look a bit suspicious, texturewise. And something about the contrast on the arms is a bit jarring. Looks good otherwise.
like a machine
And hes face looks little too long, maybe its cause you didnt paint him any eyes, in that cause you should pull the hood lower over his face.
But super nice effort overall.
There is something a little funky going on with the upper lip, a closer render could show us more.
I think he's missing his ring fingers or maybe its his middle fingers? It has something to do with his blades and showing dedication to his brotherhood-peoples.
Edit: opps like toomas pointed out.. about the fingers.
Nice stuff, love the detail you managed to get in there.
In this case it could be avoided also reducing the model polycount of a bunch of triangles :P
it's still an impressive work, awesome
I couldn't believe it when I saw the poly count.
Did you try to export it on PSP? or maybe only view a screen of your character on PSP?
This is a very interesting work! I want try it too!
I hope one day , to reach such quality textruing as you done
http://www.gametrailers.com/player/usermovies/158102.html