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UT III character - Nali War Cow

polycounter lvl 16
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JohnnySix polycounter lvl 16
So - since I lost the login for my old account, and the model is now for UT III and not UT2004, I thought it'd be less confusing to start a new thread.

I also get to consolidate progress so far into a single post to make it look a little more cohesive.


1. I really, REALLY loved the style/detail of the original unreal Nali-cow, so I'm aiming to reproduce this reasonably faithfully, while bridging the gap to UT3, with all the bells and normal-mapped whistles that that entails.

That said, I'm trying to avoid the mistakes made on the vapourware 2k4 model, and have detail where needed, and not simply shove polygons in to make some kind of 'limit'.

Unreal_1_Nali_Cow_by_JohnnySix.jpg


2. The concepts.

I finally scanned and coloured these in so it makes a bit more sense when you see the final model..

Nali_cow_concepts_by_JohnnySix.jpg

Wires

nalicow_ut3_wip_10_by_JohnnySix.jpg

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