Whenever i export my model from 3ds max into zbrush I always get the triangles exported w/ it so when i divide my model gets really messed up. Ive tried exporting it as polygons etc. but that hasnt really made a difference if someone could help me fix this problem that would be great and if you want some pictures of what i mean i can supply those aswell
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^ those are the settings i use and ive tried using triangles quads and polygons but hasnt helped
can get it here: http://jhaywood.com/maxScripts.htm
Also probly wouldnt hurt to collapse your stack and reset the xform before you export it
http://www.guruware.at/main/objio/index.html