Every time I play one of my levels in the Unreal 3 Editor window, the graphics get corrupted and I can't see what's going on. Anyone know how to fix this? I've got an ATI video card.
Oooooh I knew that distortion looked familiar. When I was messing around with Roboblitz, the hall of mirrors effect didn't happen when I just threw together an additive level, but I recognize the HOM effect from UT2k4 subtractive levels... thanks.... I'll add a sky/walls
Replies