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Intersecting archway woes: modeling for realtime

I'm trying to make a clean pair of intersecting archways. I'm starting with the canopy. I was hoping to have the archways meet cleanly rather than clip through each other for texturing purposes. I've tried several techniques, which all pretty much boil down to trying to boolean together two perpendicular half-pipes. Any ideas? This is my first attempt, which looks awful when rendered: archcanopy.jpg

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