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Messin' with da normal maps (non photorealistic)

polycounter lvl 18
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JKMakowka polycounter lvl 18
np_normalmap.JPG

Done by vectorizing a normalmap (not by me, just taken for test purposes) with vectormagic on level low.

Anyone else messed with normal-maps (post rendering them in Xnormal etc) to get a certain artistic effect?

Any cool technique to share?

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