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Author:
IsadistI
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Technical Talk
Messin' with da normal maps (non photorealistic)
JKMakowka
polycounter lvl 18
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JKMakowka
polycounter lvl 18
Dec 2007
Done by vectorizing a normalmap (not by me, just taken for test purposes) with vectormagic on level low.
Anyone else messed with normal-maps (post rendering them in Xnormal etc) to get a certain artistic effect?
Any cool technique to share?
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Joao Sapiro
sublime tool
Dec 2007
ahha that looks pretty cool !
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jogshy
polycounter lvl 17
Dec 2007
Wow, interesting technique for cartoon!
I'm curious... how did you quantized the normal map? Using a photoshop crystalize filter?
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JKMakowka
polycounter lvl 18
Dec 2007
http://vectormagic.stanford.edu/
Also tried the vectorizer in XaraExtrem and Inkscape, but they introduce to much "noise"
But if you are just trying to get the same effect it might be possible to do the same with a PS filter...
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J Randall
polycounter lvl 15
Dec 2007
That is crazy awesome! inspiring really, way to go JKM.
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pliang
polycounter lvl 17
Dec 2007
Nicely detailed there...
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I'm curious... how did you quantized the normal map? Using a photoshop crystalize filter?
Also tried the vectorizer in XaraExtrem and Inkscape, but they introduce to much "noise"
But if you are just trying to get the same effect it might be possible to do the same with a PS filter...