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weird uv problem...

polycounter lvl 20
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MikeF polycounter lvl 20
so i was unwrapping this head and for some reason even though i've got appropriate co-ordinates on the entire thing, half of it wont display any image i apply...

uvporblem.jpg

Using Maya 8.5

Replies

  • nicedwar
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    nicedwar polycounter lvl 17
    What... is that? I can't tell what it is... but it looks like it has some smoothing issues...
  • killingpeople
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    killingpeople polycounter lvl 20
    looks like you could have two materials applied. i see different surface qualities on the gray areas that look different in the checkered area
    make sure you don't have a selection while applying a material
    it also looks like a mesh that has a fucked unwrap
    lets see that unwrap

    good luck there
  • Cryocat
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    Cryocat polycounter lvl 18
    at least a few N-gons in there too (just from that image I can see at least 2 or 4 5-sided polys.) that might be causing issues with the UV but you certainly want to clean that up before you unwrap it as that can cause any number of issues throughout the workflow.
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