Hey all, as the topic suggests, I'm getting some weird dithering in the blue channel of my normal map. I'm not to sure what is causing it, but any insight on the problem would be awesome. Thanks!
Here is an example of the issue. The one on the left is a screen grab of the model with normal and spec applied, while the one on the right is a screen grab of the blue channel in Photoshop with the levels adjusted to more easily see what's going on.
Replies
What is this screengrab from?
What hardware are you using?
Are your drivers updated?
Have you tried your normal map anywhere else?
A pic of your normal map?