My first shipped game, Renegade Kid's first game, Gamecock's [edit]2nd published title. I joined the project near the end, contributed a model and animation set for it; plus a newscaster for a cinematic sequence. All for the DS game Dementium: The Ward.
NewcasterMan in rubber suit
Yeehaa!
Replies
cough crits: (can't help myself...)
You might have gotten more life out of the unwrap if you squared off some of the pieces. The bottom of the foot is as big as the table/cart, bigger then the body sheet, bigger then the face hands, well everything... You could have gotten some more pixels out of the the table/cart if the foot was smaller, or maybe even done separate pieces for the table top, bottom and cart.
Looks great, I'm just pissin about the back end stuff
'grats Hito!
Have to agree with Vig though, I have no idea why you'd want to give the bottom of the feet so much UV space! Seems like a bit of a waste of precious texture memory...
-caseyjones
Nice work, mate.
However, I find that textures could be 128x128 instead of 256 (except for newscaster - she is ok). But if it worked well in game, it`s ok.