She's getting there, didn't have time to work on her for a while but i'm on it again...
Once upon a time she was gonna be baked as an ingame prop but wont happen anymore.
I'll probably UV map her and see what i can get done with the better modo301 painting tools.
The folds on her right hip are being redone, didn't fit.
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Really nice work.
lookin' gud dude, but I already told you, so I'm gona stop here, your ego is going to grow and fullfil your office till it reaches Martin's desk if you get too much praise
Nike Sculpt Although the folds on the Nike scuplt gain alot from how it's laid on her shoulder
In general though, I think the pose is very...not-classical? There isn't a lot of movement in the statue, she's just kind of standing there. Or maybe it's the way her feet are spread apart? She looks like a model (the occupation) rather than a statue. Eh, hope that makes sense. Maybe throw in some contrapposto.
Other than that, this is looking really great so far. Awesome job with the folds.
Yeah sorry, i'll throw in some green lights and will make the material more 'wet', cause that's like sooo quality next gen. THe backround there is already a crate!
Jokes aside... Yeah, her hands are a problem, i'm planning on fixing them on the base mesh but not for this statue anymore. The rigging around the hands was rather simple too.
I'll maybe go in and tweak the area around the knuckles by hand
She was meant to be a graveyard statue and a rather still guardian.
The folds on her right leg/hip are gone.
hmm i can see right now what i can do about the cavity on the side, easy fix.
I won't go crazy with folds tho, already did that on the last statue if anybody remembers and i wanted to stick to the larger more defining and visible folds.
The thought behind it (besides it being a nice style) was that it would be less noisy and easier to read... and hopefully more pleasing and softer to look at.
I had a really good source for the breasts area (whoops) soo things probably won't change there ...and yes, most Mary sculpts were frustratingly boobless.
i agree with spacey that her feet look pretty huge.
Do you model the folds with loops or do you just sculpt them?
The nose looks a bit strange to me, like its pressed together at the tip.
Folds are modeled, can't say i pay much attention to loops at all there.
Maybe too late to change, but maybe you can add some harder edges here and there, show where the cloth is breaking its stress, starting to form folds perpendicular to the drape. Not describing it well.
http://www.christusrex.org/www1/citta/0wd-Pieta.jpg
Bad repro, but look at her right shoulder. Same kind of stylistic softness you're talking about, but Michelangelo adds some creasing/breaking here and there, reproduces more of the feel of drapery. A bit busy around the neck, but you get the point. And hey, is that a nipple way down there? Nice.
Still haven't tweaked hands or feet... will really do, yeah.
I wont add smaller wrinkles for the above mentioned reasons.
Johny - I have no idea what you just said but i'll use my fantasy.
nice work, man.