Thinking of making a player model for UT 3 (if I find the time). So far I´m just trying to come up with a suitable concept.
I guess to introduce some assymetry I will change one shoulder pad. Not sure..and since the UT cast seems so massive I need to beef him up obviously.
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Only crit is that his legs seem a little long. Although I think that's partially due to the perspective of the drawing.
Sadly the concept is more of a generic kight type of thing
@cody: yeah, he is a bit "generic" still; I´ll try and come up with ideas
@elysium: yeah, you´re right. I need to be certain of the design because modelling would take a while. I didn´t practice much lately....
@pior: thx dude
didn´t have more than 30mins but I tried to shorten the legs- liek i said before...getting very "basic"... I´ll add some hopefully fancy ideas in the next stage