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Biped Animations in two files

As it stands I have two max8 files and a character rigged with a CS Biped. The two files are halves of the same animation, what I need to do is merge the animation sequence from the first file into the second file to create one master file.

I've tried everything I can think of - motion flow, and the mixer are only giving me part of the characters animation or something equally funky.

Thoughts? Suggests? Pie?

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  • Mark Dygert
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    Halves like, one contains animations for the torso and other file has the lower half? Or left side & right side? Or are there shared bones moving in both files? Have you tried File > Save/Load Animations yet? More than likely it will work if the bones from the first file aren't moving in the second and vice versa. Make sure to delete the keys for the bones that aren't moving. As any key will overwrite another even if no motion is taking place.
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