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Threewave Software is hiring Environment Artists!

Ashley Perfonic
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Ashley Perfonic polycounter lvl 18
3D Environment Artist

Threewave Software is seeking experienced Environment Artists to provide strong artistic assets to our newest exciting PC / Console titles. Threewave Software believes in supporting team effort and is looking for team players who are bright, love a challenge and who are highly motivated.

* Area of Focus: Map Creation / Terrain Textures
* Preferably previous game environment asset creation.
* Strong understanding of level design / game environment requirements
* FPS player preferred

RESPONSIBILITIES:

• Committed independent worker, self-sufficient in his / hers artistic and technical / production skills and time-management, working closely with the art director on design and development of the visual aspects of the game.
• Creation of art assets and concepts of consistent high quality.
• To be made accountable for art production and design development of game areas, making creative decisions to maintain consistent style (like characters, or terrain, or UI, etc...
• To be a mentor & be mentored in making creative decisions to maintain consistent style.
• Prove proactive in problem solving with other team members.
• To motivate others and maintain positive professional attitude.
• To work with the team and art director to ensure all milestones are met on time.

SKILLS:

• Thorough knowledge and efficiency using 3D modeling and animation packages, including but not limited to 3D Studio Max or Maya.
• Building and texturing organic and inorganic environment models.
• An eye for light, shade, color and detail in creating texture maps.
• Exceptional ability to design and produce game art assets.
• Excellent communication skills, both verbal and written.
• Proven personal expertise in traditional art skills.
• Ability to multi task under pressure.

EDUCATION AND EXPERIENCE:

• BFA from an accredited art or design institution, equivalent diploma and/or equivalent work experience.
• Background in 3D Animation/Concept/Graphic/and or Architecture design.
• At least 1 year previous experience in an Environment Art related position in the game industry.
• Keen interest in playing games and the future of the gaming industry.

BENEFICIAL BUT NOT REQUIRED:

• Experience in cross-platform development.
• Familiarity with modern texture creation including diffuse, specular and bump maps.
• Traditional art, drawing, design studies and conceptual illustration.


ADDITIONAL INFORMATION:
Application Requirements:
*Due to time constraints, individuals who are Legally Entitled to Work in Canada are preferred at this time, however foreign applicants will be kept on file for future consideration*
Documentation:
• Cover letter stating your availability.
• Current Resume stating the list of credits, titles and platforms.
Portfolio:
We’re looking for someone who has a comprehensive portfolio which may incorporate some of the following:
• Examples of lighting composition, use of light and shadows
• Examples of different artistic styles
• Examples of various spectacular (explosions)
• Examples of natural effects (smoke, fire, water)
• Examples of texture creation
• Prop, objects Designs
• Example of animations

Submission Instructions:
If you meet the noted requirements and want to be part of a successful team offering a bright future then we want to hear from you!
Please apply to the attention of Kathy Gibson, Director of Human Resources via [email="jobs@threewavesoftware.com."]jobs@threewavesoftware.com.[/email] Special thanks to all applicants for their interest. Due to the volume of applicants, no phone calls please.
www.threewavesoftware.com
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