hey, i posted this in the low poly character thread but wasn't sure if that was the right place, i thought i'd post it here as it probably gets more traffic. (in case you haven't guessed it my first post. so hi
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this is a very low poly wizard for a fantasy game on handheld. the limit is approx 300 tri's. any crits on this would be greatly appreciated
thanks
dave
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any thoughts would be appreciatied.
just an update on the model. i think you're right. by looking at the feet i could shave some. unfortunately due to this project having to be completed by friday. i had to get started on the textures.
as far as i understand it the transparency is handled through the aplha channel in the textures. which may come in useful for the beard. i've added some updates and the textures, textures are 64x64
Could you provide a self-illuminated (texture only, no shading) view of this? Might be more true to the handheld nature of the asset.