here's some stuff i did on COH:OF..
first of all, a lieutenant model that never ended up making it into the game.. a bit frustrating really. the beginning of the project had no concept art, and even though the A.D decided upon this design, different concepts came in and the whole thing got re-done. *sigh*. then i went off to do world objects. hmmmmmmm....
the eyeballs and hands aren't mine:
Here's a world object: a dead horse. when it gets hit by a tank shell, it blows up exposing it's guts, but i ripped that part of the texture off a friend (who made the dead cow, if you remember from the first) so i won't show that.
here's a windmill. the base brick texture isn't mine.. it was used to match the Holland building set that we used.
a footbridge:
a larger bridge. some of these base textures were ripped from other objects as well, like the cobblestones there. ahh, the fast way out.
finaly, a few objects from COH that i forgot to post, that are perhaps worth showing.
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All of it looks really nice. Good job sir