I will show all the workflow of this character (it s my second). I'm still at the concept phase. There will be a lot of update. So you will see how I work and will be able to correct me if you want .
I think it would be best if you showed more structure lines in the rest of the body. That way you can get your perspective down better and show the angle of the limbs as well. Right now it looks as if his left leg is either broken, or his ankle is detached. try to get the overall shape looking good first before you set into to do chest detail.
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Also, the knee is a hinge joint, it only allows forward and backwards motion, all the rotation of the leg is from the hip.
Congratulations, sounds like you've just identified something you need to practice doing
There will be maybe some little changes in the concept but I will begin the mod in maya or max, we will see.