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Author:
andrewmelfi
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Technical Talk
3ds capping holes
Lord McMutton
polycounter lvl 17
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Lord McMutton
polycounter lvl 17
Oct 2007
I'm trying to get a 3ds model into Gmax. It has many holes in it:
Whenever it gets imported, the holes are capped, and I don't want that to happen. Is there any way to prevent it?
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Mark Dygert
mod
Oct 2007
what format are you using to export/import?
This thread might help...
http://boards.polycount.net/showflat.php...true#Post237980
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Rob Galanakis
Oct 2007
Wireframe?
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Lord McMutton
polycounter lvl 17
Oct 2007
Wireframe:
I import it into Accutrans in .cob format, and export it to 3ds format, where the holes are capped.
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Mark Dygert
mod
Oct 2007
humm... never used Accutrans or .cob format so I can't be that helpful with regards to that work flow. BUT there are easier ways to get models from Max to Gmax using a few plugins/scripts.
3ds importer v1.1 - gmax
OBJ importer v1.1a - gmax
Quake-3 md3 importer v1.0 - gmax
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This thread might help...
http://boards.polycount.net/showflat.php...true#Post237980
I import it into Accutrans in .cob format, and export it to 3ds format, where the holes are capped.
3ds importer v1.1 - gmax
OBJ importer v1.1a - gmax
Quake-3 md3 importer v1.0 - gmax