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Horror fps looking for art director

Team name: Group of <insert amount of members here>

Project name: Panacea (working title)

Brief description:
Panacea is a short game demo and an experiment into horror games and how to scare the player. We plan on the playtime to be roughly 30 minutes in a hotel of 6 floors.
We are an organized, professional and dedicated team of people working in the games industry or enrolled in game development schools doing this in our spare time.
Although we do it in our spare time our very flexible engine allows for rapid development and constant progress.

Target aim:
Freeware.

Compensation:
None, except practicing leading a team of artists, hands on experience of developing and maintaing an artistic vision and a completed demo to put on your resum

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