PontusB.com
Hello guys and girls I'm a student looking for internship work. So I got a site displaying my work, I tried keeping it simple and easy.
Maybe you can take a look and tell me what you think. look for things I should do better or have missed and stuff like that.
Any critz would be great, thank you!
pontusb.com
PontusB.com
Replies
The barrel and wheelbarrow could use more work like rust on the edges, cracks or oil stains, but don't just slap the rust and stains on, try and think, if this wheelbarrow was sitting outside for a long time, say in a humid climate, and was being used a lot, what kind of wear and tear would it have. The tire on the wheelbarrow looks like its never been used. Same stuff applies to your barrel.
It seems like everyone and has a gun or a barrel in their portfolio, so its really important to make your stuff stand out if you choose to put those props in your portfolio.
I would go back and look at your tank again, look at the treads, and the wheels moving them. They also look to clean.
I hope this helps you and good luck with your internships!
I will do a small scene, i received a concept of a house from a concept artist that I can do for our game, in that scene at least the barrel will fit but not the wheel barrow.
Should have the piece up soon.
Thanks for the good luck and nice critz! :P
Alex
I have to agree with what Joe said. There's not a whole lot of content on that page to really get me interested in you. It's not to say the work is bad, because overall it's pretty decent. Just not really enough content to let me know how consistent you are, what your range of capabilities, etc. It looks like you did high poly modeling for some of the models, show those as well. Let me see what your high poly models look like, as that can go a long way, and it fills in the portfolio nicely.
An environment (even if it's just a show case for your props) with good texturing/lighting will really help I think. Keep it up, you're on the right track I think.
J
Done:
Barrel is not wet anymore :P Thanx for making me notice this, I just didnt think about it.
fast fix on 2d section
To do:
tweak spec maps with color
include pics of highpoly. Sure?
normal map to mp5 and wheel barrow
The scene - got a sci fi house going on :P
Update website
I will throw away the tank when I get enough other stuff as there are to many problems with it.
Thanks guys you are of much help!
DICE is coming over on wednesday (to school) YAY
Alex
add more variety, dont be prop artist #56447 , pick up some feng zhu concept art and do something from it .
the wheelbarrow has some polywast on the inside , the normal map deosnt fix silhouette issues, but it doesnt need many polys like that too .
i really like the gun and the tank
sorry for my reply beeing messes up , but my head hurts as bananas and ill also advie to show more realtime screenshots.
keep it up !
Looks like you can upgrade anything these days...even wheelbarrow wheels.
You should definitely scratch up the metal and dirty it up
concept by Björn Norström a friend.
Johny All images are from the maya viewport in real time, should I get some other viewer? Any one out there that is easy exporting to that you recommend?
I see what you are saying about inside of the wheelbarrow, Il get rid of those lines.
So far there are not so many comments about the actual website so I guess that is great! If there was something bad about it you would let me know because what I have seen about when other people make a similar post like mine.
Thanks for helping me out with my work all!