kodde wrote: »
I got the Parallax Mapping to work. Had misread the description text earlier where it said that the parallax height data had to be stored in the Nmap ALPHA channel... doh!
Check out this YouTube showing it in action. http://www.youtube.com/watch?v=GpKlZLtnox8
Note, you probably want to click the YouTube video frame > takes you to YouTube site > click Watch in high quality just below the video frame.
achmedthesnake wrote: »
- says the high quality version no longer available....
float specular = (Activate_spec_bool)? Specular_intensity : 0;
beartraps wrote: »
Does this work for Maya 2009? I cant seem to get this to work. I cant find the LightPos slot and there is nothing under the CGFX shader parameters: