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Maya Questions

Uly
polycounter lvl 15
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Uly polycounter lvl 15
Due to a zany event here in the office, our team will probably be switching to Maya. I learned 3d modeling in Maya, so this should be no problem, but I haven't used it in a good 7 months as the office uses 3ds Max.

I've forgotten a shit ton of commands, different stuff has gotten moved around with new versions, and I've learned a few new things in Max as well. If any of you peeps can point me towards a Maya equivilant of a Max tool, I'd be veeery thankful.

First is Align to Normal! Alt+N in Max.
Selecting a face, and aligning the object based on its normal to the face normal a different object. Invaluable when creating dummy cutting objects for cutting stadiums up.

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  • Tulkamir
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    Tulkamir polycounter lvl 18
    The snap together tool can be used to do that in Maya I believe. Just select it, turn on move and rotate, then click the face of one object and the face of another and it should do the rest for ya.

    Also, the Snap Align tool under Modify in Maya can be used to do this in a different way. (Select a certain amount of points and snap an object to them)
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