long time no post!
decided to give a try to those DS specs..
funny stuff!
I didn't really try to archieve the style of the game tho... maybe next time
2 grid space I guess..
*the TV+carpet+gamecube 126 tris 128px²
*the cdsTower+jar 128 tri 128px²
around 85%done..
Replies
That's looking great, kakikukeko. Do you mind posting wires and texture flats?
-caseyjones
Keg: cause I thought a wii would be no challenge... too easy :P
except for the picture on the TV (still looking for a ref of the gamecube boot menu..) I consider this part done (even tho I really rushed the table :P )
I made a few minor changes and optimized a bit more the UV.. 128 tri finally..
here is the flat and a closeup of the cube
?
Right at the start. (looks awesome, by the way)
with some funky lighting:
and here is the wire, and with 100% self illum and no light.
total tris: 2x 128
maps: 1 128x128 + 1 128x64 px
I haven't played it btw
thx for the nice words..
here is the second flat, pretty simple..
the video game covers are from google , I just modified 2 and let the 3d one as is cause it's not even seen..
Klash, yeah it's zelda