Anyone got any golden tips / advice / methods that work for you?
I'm trying to find out if anyone has any specific methods for Low Poly Characters and Environments.
Other than the usual, mirroring, scaling, pixel ration, stretching, seams, tiling, thirding, seperate maps, modular designs etc.
Plus does anyone have any good sample maps to share? I've seen a few nice ones in the low poly thread in the 2d/3d section.
Replies
Best advice I have given recently? Get good with your hotkeys. Huge timesaver! It's painful to watch a co-worker stumble through the UI with the mouse, when he's just a keystroke away. Like pulling teeth, watching that guy work.
Some grid maps here.
http://boards.polycount.net/showflat.php?Cat=0&Number=158123&an=&page=0&vc=1
HarlequiN's tool also makes gridmaps.
http://boards.polycount.net/showflat.php?Cat=0&Number=226431&an=0&page=5&vc=1