Are you going for a high or low polygon environment? If its low then you're going to need to strip a lot of polys out of some of your assets. The shields, scroll and cushion for a start are all wasting ahell of a lot of geometry without much gain.
If its high poly then there are a number of areas that look like they could use quite a bit more detail. The throne appears to be more or less a few boxes stuck together.
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If its high poly then there are a number of areas that look like they could use quite a bit more detail. The throne appears to be more or less a few boxes stuck together.
Who the hell is Judd Roy?
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A quick google search turned this up. He looks like a fruit cake.