Thanks for all dude,i have one questions,please help me.( if this thread is
irrelevantly,please delete it,thanks)
i am yuteng zhang,works in game industry for many times.for those years,i get
many helped form polycount,thanks for all people again.
in here,i just wanna ask one question,i am a chinese,live in china,i think
everybody know china is an very low price 's country.i have a plan for a
verylong times,i wanna create a art studio( outsource).and i want to looking for
someworks from any large game company or publisher.oh,i don't mean i need find
any business form here,i just only wanna find some"way".
so,If any dude have some good ideal,please help me,how will i start it?and what
can i do this?
i think the first i need make DemoReal.and then i need send E-mail to any
company or publisher.yes,i do,and i really need hear from everybody,i need your
advice.
thank you,thank you verymuch,and please pardon my poor English.
Replies
http://www.igda.org/chapters/
Look under Asia-Pacific
i think i had a stroke reading your post
[/ QUOTE ]
Because he's not too good with english? That hardly seems fair, intelligent, or whatsoever relevant to his question.
Perry: I can't really offer much help, aside from seconding oxynary, but could you try and specify a bit more clearly what you're asking? You want advice on how to start an art outsourcing company in china, targeting large western game developers?
Beyond that, get a good portfolio and demo reel and just start shopping around.
[ QUOTE ]
i think i had a stroke reading your post
[/ QUOTE ]
Because he's not too good with english? That hardly seems fair, intelligent, or whatsoever relevant to his question.
Perry: I can't really offer much help, aside from seconding oxynary, but could you try and specify a bit more clearly what you're asking? You want advice on how to start an art outsourcing company in china, targeting large western game developers?
[/ QUOTE ]
what just happened in here?
am in in the twilight zone?
Oh well troll or not here's my 2 cents:
Perhaps the term you should use is "off site contractor" instead of overseas outsourcing? Many people react negatively to the term overseas outsourcing and using it might close more doors than it opens. As mojokey pointed out if you are thinking of starting up an outsourcing company you'll need to work on your communication skills.
If you focus on doing contract work like textures, models, animations then I think you should call yourself an off site contractor and drop the outsource title. It would be easier to find work with less than perfect communication skills but don't expect the company to do all the translating for you, that is part of your job. Good luck I admire your ambition, even if I loath overseas outsourcing.
Look bitmap is bleedin' Polycount Piranha ATTACK!
musttttt noottt posttt kitttehh
Most of what was said here is great advice, I'm not that knowledgeable with starting up an outsourcing company, but our studio has worked with some before. All of which were non-English speaking countries and the hardest part was the communication. Pick up a few English lessons or get an interpreter/translator, you won't regret it.
Also what oXYnary mentioned is a great idea! You're guaranteed to get some exposure through that.
-caseyjones
What I want to say is that I do not have great ambitions, I have also been released here works,also find some outsourcing work, and get a good return, although not many, but for me, I can pay in China is very rich. I think everyone will have close friends, who I have a lot of art in the development of the game artists, but they endure hard work with very low payment. I just want to find some way to help those people around me, that's it.
Even, I hope only to find a big company, get some more work opportunities for friends to get some fair compensation, That's enough. I could not bear all of my close friends, only 120 US dollars monthly payment!yes, only 120 US dollars per month.
Once I was told. Let me pick up in a personal way to get some freelance works, and then allocated to other people,
but I think this is dishonest, I hate cheating.
Once again, thank you all, I will try hard to be around people will be able to better opportunities, thank you.
Glad we could help. I'm curious, we have had people here claim that 3d artists in China have a higher income than many others in China. Is $120 above the average and is it a livable income where you are at? Or can your friends only barely survive/pay rent?
I understand your English may make it hard for you to understand what I ask and reply. But any insites you can offer from first hand experience would be appreciated. I thinks its something we all need to understand here.
Thanks.
can not be denied, many outstanding Chinese artists can be very high
reward, however, will be limited to certain areas, such as Shanghai, or China's
capital - Beijing.
However, very regrettably, I live in a city called Tianjin, the level of
economic development is not good, and devoid of the game development
environment. My friends have all kinds of reasons not to leave their home. Of
course, for us, 120 US dollars can barely survive, because we here very low
level of consumption, but those salary and works disproportionately, I often
think, even if they can get 500 or 600 US dollars per month income, but ...
ofcuz,we aren't beggar,We can work.
thanks again.