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Spacewrinkle (wip)

Piotr Słomowicz
polycounter lvl 17
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Piotr Słomowicz polycounter lvl 17
Time to make some normal mapped character because my portfolio is lacking a bit in that department (it has none).

I just finished highrez model, now Ill move to creating lowrez. Probably around 6k tris and 2k map.

Ze questions.

Is there anything groovy out there to do lowrez version? I might give retopo tool in zbrush a go but im not expecting much.

How does mental ray support normal maps? I mean, should I avoid mirroring or is it fine with that?

sw_wip_ren_1.jpg
sw_wip_ren_2.jpg
sw_wip_ren_3.jpg

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