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Alpha channel on "viewport" vs. "Render view"

This could be hardware issue (my Vid card is Nvidia 7950 GT OC), but trying to clear new issue I am facing.

I was doing a mini practice on "alpha channel," and everything was going good until I loaded all in Max... Displaying alpha on viewport looks Not alright..
(1) targa file (I got custom transparency BG.. don't get suprise over it~)
transparent02yg6.th.jpg

(2) Max views ("Perspective Viewport" vs. "Render view")
transparent01ch2.th.jpg


In order to double check possible missing link, I visited each pref sections (Preferences, viewport configuration, and tried both OpenGL / Direct X option) but nothing seems related with this issue.
Well, at least I can see the alpha channel is working via Render view, but it will be better if I can examine on viewport.

Thanks a lot folks,

Just having 4th fresh cup of coffee of the day... smile.gif

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