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Idiot proof realtime preview in XSI?

polycounter lvl 18
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Snowfly polycounter lvl 18
So I want to view my color, normal, and specular in the viewport. The viewport's set to DX9, and I've gotten this far in the render tree...

DX Texture > DX Shade > DX Draw > Phong Realtime

I only know how to set up the color map. What about normals and spec? (I am reading the manual, yes. But XSI's gone all crashy on me, so I must be doing something wrong.)

Thanks in advance!

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  • Keg
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    Keg polycounter lvl 18
    under the netview (alt-5 shortcut) click on the xsi logo to go to the the local net view. from there click on add-ons and directx. find the material preset in there (not hard) and drag it onto your model.

    load up the render tree (7) to change the textures.
  • Snowfly
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    Snowfly polycounter lvl 18
    Okay thanks man, got it to work, but it looks as if some verts have unwelded themselves. Lambert_Bump_Textured looks fine, but it hasn't got a specular. I'll try attaching that pass on my own. Phong_Bump_Textured_SpecularMap makes everything come out milky.

    Think I'll use XNormal for now, it's the only realtime previewer that hasn't let me down so far.
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