Few sketches came before that and more will need to come yet. My visualisation skills arent up to much yet, sorry.
Was looking at my ladies dress and the pattern sparked something off, and now the theme is of a giant chili.
Undecided whether to do the obvious cliche of flames down the side or not... thinking not.
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Diffuse map only, therefore renders are currently just full-bright
at render it was 1132 tris (bloody max 9 "poly counter") but I managed to get it down to 964 since, omitting a few minor details, I didnt feel it necessary to re-render everything.
I plan to do normals tonight, spec tomorrow and tidy up my diffuse map a tiny bit and add a few more details here and there that it lacks (bolts, decals)
I did some utterly stupid things with the mapping. Thought id experiment. Some worked (32x64 segments for more variations) but most didnt. Live & learn.
edit: goes without saying if anyone can give me any advice to make it better please do, and any advice going for spec maps regarding metal is even better.
what about a wireframe for the model?