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NormalMap from ZB3.1

Bhrazz
polycounter lvl 17
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Bhrazz polycounter lvl 17
Hello there folks, So I have to admit I'm not an expert with ZB but I was curious to know if it is possible to render a normal form a 3dplane.

The process I was thinking is. Set-up the texture, and instead of using NVTOOLS just make a quick stencil in zbrush and export the normal. I did try with a character mesh and it worked fine. However from a 3dplane build within ZB I just can't click the ''createnormal'' button.

Anyone can help?

thanks!

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