Hey everyone
Here's what I have so far:
I'm not entirely satisfied with the design, should have made some sketches first instead of going straight into modeling it
. So any suggestions are welcome. This is also my first normal mapped model. The bump is only a temporary test and will be mostly removed.
I'm actually surprised how much detail you can pull out of a 512 normal mapped texture!
Replies
gonna try some other color schemes aswel .
diffuse
spec
normal
nice looking for FZero though!
I really like the edges on the bottom panel, the one that's screwed on. The light catches the edges in a great way there.