Was wondering if anybody new any good "toots" for zbrush or mudbox, as these seem to be the most popular programs these days, for Environmental models. I'm trying to make my way into the industry as an "Enviro guy" I noticed alot of company's like to have you know zbrush or Mudbox. I would like to see how it can apply to such angular geometry like buildings. I only see mudbox and zbrush samples of organic or character geometry. I have no knowledge of these programs either so I'm sure that doesn't help. But anyway, any replies are appreciated. Thanks in advance
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not that i've ever done enviro pieces with mudbox....