hi, i just turn 20 months ago and currently in a bachelor of digital design course, in my 2nd year and next year would be my last. the papers we do circles around augmented reality, game design, animation and visualization.
i've been looking at the forums awhile and i assume most of you guys are doing these professionally. i'm wondering base on my current folio would i be able to get a job? here's my folio
deviantart gallery
and what is best, concept artist or modeler? and where and how should i start, apparently it's hard to get a concept art job...
any advice or tips would be extremely helpful,
and thank you for taking your time to reply (if you do reply...)
hope i posted in the right place
Replies
You've got some nice line drawings in there.... The spider thing is cool. There doesnt seem to be alot of finished work though. ......
There is a wealth of knowledge on the boards about industry standards, portfolio standards..etc.etc...just have to dig it up
You asked if one is better than the other? It all depends on what you like doing. If concepts is you thing, just know its hard for first timers to crack. It is also hard to find steady work, so I bet you'll end up doing some kind of production work until you can get your face out there. If you plan on going for a modeling job you'll need to show more finished modeling work along with construction shots.
I suggest taking the images you have, getting a little web space with your own domain and start organizing a portfolio. A Deviant art Gallery really doesn't scream pro even if the artwork is really good.
You have talent, now channel that into some marketable skills and you're in
so i went and started making a folio template.. i know software, not softwares
heres the model i did for legendrpg (indie company)
wire
100% difuse + wire
100% difuse + wire
I did render a turnaround for it but it was only 7 secs yet 40mb, would anyone please tell me what codec should I be rendering in?
As to the codec you should render in, I would suggest something in the Quicktime suite. (quicktime is pretty stable for posting on-line, and embedding into webpages) I believe the H.363 codec works well. (and is more stable with most software packages than H.364)