Home 3D Art Showcase & Critiques

The Rocketeer

Hi all, my first Polycount post! This is my work-in-progress model of the Rocketeer, a 30's style steampunk character, most recognizable from the movie of the same name. I spent about an hour a night on this character over the past week, he's about 4000 triangles, 1000 of which are in the hands, which I pulled in from a previous model. Only the red jacket, pants and boots have normal maps, and all the textures fit on two 1024's. I hope to shrink the material size a fair amount, as there's some unnecessary detail in areas like the pants and jetpack. Tools used were 3ds, mudbox and photoshop. Comments and crits are much appreciated!

I used directx shaders, so these are all max viewport grabs.
frontxe7.jpgbackdi8.jpg
torsoex0.jpgpackia2.jpgburnersnc9.jpg

Edged faces:
wire1wp1.jpgwire2mh2.jpg

Many thanks!

Replies

Sign In or Register to comment.