Level Designer
Description
Raven Software, developer of numerous award winning games, including Soldier of Fortune, Quake IV, X-Men Legends, and Marvel: Ultimate Alliance, is seeking an experienced level designer to focus on single player design.
Job duties include:
Create, organize, and implement layouts and walkthroughs for all levels (puzzles, enemy placement, etc.)
Analyze and debug levels as necessary
Work in a team environment to critique and provide input on other levels
Come work with us on our exciting new titles including Wolfenstein! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!
Qualifications
Highly knowledgeable in various aspects of level design including:
Level layout for gameplay
Scripting
Enemy placement/combat scenarios
Camera setup
Lighting
Testing and refining levels
Passionate about videogames and videogame design
Strong organizational and problem solving skills
Ability to take and apply direction and work well in a team environment
Take feedback on work and provide others with valuable feedback
Exceptional 3rd party modification work or custom level work
Adept with all aspects of level editors such as Unreal Ed, Radiant, or Hammer
The ideal candidate will also have:
Performed as a designer on a shipped title, preferably for a console.
3D modeling experience using such packages as 3DS Max, Maya, or Lightwave
Experience developing and working with in-game cinematics
Strong traditional art background
To apply please go to:
Raven Software Level Designer