I'm looking for some short-term (or possibly long term) work while I'm in job transition. Can do all sorts of character work, as well as HLSL pixel and vertex shader programming. I've good experience in most major softwares (maya, max, zbrush, mudbox, photoshop, etc).
You can check out my full portfolio at
http://www.robg3d.com/3d.html
Click thumbnails to view full size.
Thanks for looking.