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Drunken Fish dev needs Skinner

We are an established development team looking to recruit an experienced skinner to take the pressure off of our texture artist. We are looking for someone who can make our tallented modellers work come to life!

We are currently working on a total conversion for the q3 engine so any q3 skinning experience would help a great deal.

Please contact me directly at loopy_lou40@hotmail.com or post a message on our forums at our website. Please include a portfolio of your work.
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