I ran into a funky, new problem this morning. After mapping and unwrapping, the UV edit seems to show a skeleton wire frame of my model rather than flattening out into a typical UV layout.
(For instance a Cube seems to unwrap/edit as a single face instead of 6 flat faces)
Can anyone recognize if maybe I misclicked a setting some where?
![pcp002kf8.jpg](http://img470.imageshack.us/img470/3106/pcp002kf8.jpg)
Thanks
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