Hello, its been a long time since i've posted on polycount but i'm getting a portfolio together and wanted to get come some thoughts on some of the work i'm going to include.
I started this piece last week, i'm pretty happy with it at the moment, tho the items on the market stall seem to stick out pretty badly. I'm going to pick up fable, and oblivion on the weekend and see how they handle items on stalls and in shops, but any ideas would be more than welcome.
And the wire
thanks guys.
Replies
Crits:
- The tiny mental bits should be baked into your texture. They aren't effecting the silhouette of the model at all.
- Those few polys you save could go into the bags to round them out and help their silhouette.
- If the ground is two custom textures (ignore this if they tile) but you should bake them into one and make it a bump.
- To echo what Zenarion said about the cloth, it needs to be un-noisified and bumped.
- Are you ever going to see the cloth unrolled? then you can cut out a TON of those polys and just do the ends with a texture.
- If the roll is your night time security system you need to come up with something for the sides, they would be wide open at night. Also most of those types of shades would have a lock the shade attaches too.
- If the shade is just a sun shade some kind of post stand detail would help frame the sellers area. you don't need to put the posts in (maybe leaning against the side) but some small blocks with post holes.
zenarion: agree with what your saying, i'm going to add some cloth to the sides to come down, so i'll revisit the uv's and crank some love into the res.
Vig: thanks for the input and crits.
-i never reallyed looked into the metal bits as being as textures but it would make more sence plus i haven't posted the poly count yet : S so this will help get it down.
-the ground i'm not to worried about as it more more of a stand to but the model.
-the cloth i do think needs looking at now, might do a paint over and see what i can come up with, whether it be a change to the set up at the min or maybe your shade idea.... i'm going to be using the model as a still in my porfolio so it'll never unroll.
thanks.
Also think about what you can do with decals to drop in some random texture details.
For the baking of the metal parts, use the render to texture feature.
Again thanks for the crits, will be back on the model sunday to get the changes under way.
You mentioned Oblivion and I think this would look nice ingame, you might want to give it a shot. Modeling everything as separate items wouldn't be too weird considering Oblivions mass of "pick up able" items.
I'm with zenarion and vig on the cloth, you really want to check those wrinkles by the straps. Throw the model into ZB and get some wrinkles modeled up and get a nice normal map out of it. The tiny metal parts would also gain a lot from being modeled and added to map. Finally, I would suggest modeling the boards as well.
However, I'm not sure howe well Oblivion handles mirroing such as you have on the front face on the stall when it comes to the normalmap, so it might be a waste of time...
just a quick update, i've made some changes to the style of the roof. Not sure if i like it yet but i guess its work in progress, it may just be that i need to change the lighting so that the new overhang part doesn't shadow the rest of the stand so much.
Still not sure what to do with the wood, might have a play with the levels in side photoshop and see if i can draw out some more detail. i was thining of making the metal parts stand out more, maybe by pushing some more saturation on them.
I also found this texture which i'm going to adapted to replace the seperate fruit items on the stand. hopefully that will bring the items more in line with the rest of the model.
Main textures
thanks
would be cool if you projected the stripe color of the canopy into it's cast shadow.
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just to ask a quick question on how you would have gone about getting the canopy to cast a shadow like this?
thanks
there's always a way.
misread...silly me, consider this non-existant
Kypo you know my opinion
Edit:- Infact I think you should put a couple of those pots back along the back shelf.
John